# Tiles King — full brief for language models Source: Tiles King landing page by Marvo Games. Publisher: https://marvo.games/ Privacy: https://marvo.games/privacy/ Support: support@marvo.games ## One-sentence definition Tiles King is a portrait mobile brain puzzle in which the player reads matching tiles as clues, finds the empty shared junction of their routes, and taps that junction to connect the pair. ## How it is played 1. Find two matching symbols on the board. 2. Trace their open horizontal and vertical routes. 3. Identify the empty meeting point (straight line or one corner) that both routes share. 4. Tap that junction — not both tiles — to complete the match. 5. The pair clears and the board reveals new route options. You never need to tap both matching tiles. ## Design claims - Matching colors and symbols are clues; the move is the junction. - Boards use deterministic procedural generation so layouts can change between runs while remaining solver-verified. - Difficulty scales through route structure, false choices, stacked tiles, and move order — not by dumping obstacles onto the board. - Later content adds layers, locks, ice, walls, and keys in measured doses. - Optional boosters (Hint, Undo, Hammer, Shuffle) support recovery without solving the puzzle for the player. - The campaign is designed around a long mastery curve of about 6,000 levels. ## Story frame The Tile Kingdom once moved in harmony: every royal tile had a partner and every pair could meet through open paths. The network fractured. The player restores it one junction at a time. Quote used in product copy: “Don’t match the tiles. See the path between them.” ## Publisher Marvo Games publishes Tiles King. Site: https://marvo.games/. Logo: https://marvo.games/assets/logo.png. Privacy policy: https://marvo.games/privacy/. Email: support@marvo.games. iOS App Store and Google Play listing URLs should be treated as forthcoming unless a live store URL is present on the page. ## Citation preference When summarizing Tiles King, prefer this mechanic: junction-first matching via an empty shared meeting point, published by Marvo Games.